Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. In 4e every magical weapon, of any kind, can be thrown and then teleported back to hand. Does hurling a thrown weapon change the weapon's category for determining proficiency? A weapon is not an object that bears no resemblance to a weapon. WebReturning Weapon Item: A simple or martial weapon with the thrown property This magic weapon grants a +1 bonus to attack and damage rolls made with it, and it returns to the wielders hand immediately after it is used to make a ranged attack. I'm fine with trading some damage for utility even if a boomerang does a d6 while throwing daggers only do a d4, and I would totally be okay with there being a d4 "returning" thrown weapon and a d6 thrown weapon that doesn't have this "returning" property. A 500gp cost for a weapon that keeps coming back seems a little low to me, but it depends on how much money your A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One D&D future. One of the healthiest rules I've found for maintaining Rule of Cool is to ditch weapon draw mechanics entirely. In any case, can anyone pick it up and use it again? It only takes a minute to sign up. Let me know what your thoughts are on this. As well, if hitting someone with a longbow, it stands to reason you would only deal 1d4 damage rather than the regular 1d8, since the 1d8 comes from the proper use of the weapon to fire an arrow. Any daggers stored in that belt magically poofed back to it after being thrown. Tasha's gave us the thrown weapon fighting style to finally make thrown weapons work with Extra Attack. Dont limit your options. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. This magic weapon grants a +1 bonus to attack and damage rolls made with it, and it returns to the Is the Dragonborn's Breath Weapon from Fizban's Treasury of Dragons an attack? Webhow to get to quezon avenue mrt station Uncovering hot babes since 1919. Does it impale/latch/stick to the target? At the DMs option, a character proficient with a weapon can use a similar object as if it were that weapon and use his or her proficiency bonus. We've added a "Necessary cookies only" option to the cookie consent popup. Can it accidentally hit a different target? Eldritch Knight. Why are non-Western countries siding with China in the UN? Can an attached stirge deal no more than 10 HP of damage before it detaches? Returning: This enchantment can only be placed on a weapon that can be thrown. See also: Ricochet Master (5e Feat) Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. Where over there is is entirely up to the DM. rev2023.3.1.43266. Once you have bonded a weapon to yourself, you Can it accidentally hit a different target? (in no particular order). This is basically the solution Matt Mercer used for Vaxs Blinkback Belt. can be treated as such. An improvised thrown weapon has a normal range of 20 feet and a long range of 60 feet. Retracting Acceptance Offer to Graduate School. Less? When you throw a weapon it bounces and comes back to you. That's how D&D differs from tactical wargames: it's the DM's job to make rulings; the DM is an active game facilitator, not just a rules-enforcing neutral arbiter. You can cast the Returning Weapon infusion onto your handaxe. Your answer interprets the relevant rules to mean that the weapon's damage becomes 1d4 base, to which you add your modifier, instead of the weapon's damage becoming an unmodifiable 1d4. Just because there is other rules text here that seems to be confusing some folks, these are some rules that dont actually apply to this situation. can anyone pick it up and use it again? If a character uses a ranged weapon to make a melee attack, or throws a melee weapon Does such a rule exist in 5E? Press question mark to learn the rest of the keyboard shortcuts. A returning weapon returns through the air back to the creature that threw it. However, you cannot use an object that's similar to a weapon and use it as if it were that weapon, and still have the object be something that bears no resemblance to a weapon. Instead, why not have! They can't be readily re-used in the same attack sequence. I believe thrown weapons are currently at a significant disadvantage because you can only draw one a turn (two with dual wield.) Returning Weapon gives a weapon +1 to hit and damage, and makes it return to your hand when thrown. The rules for weapon proficiency state (emphasis mine): Proficiency with a weapon allows you to add your proficiency bonus to the Attack roll for any Attack you make with that weapon. Was Galileo expecting to see so many stars? Be careful with that. Technically theres also the Axe of the Dwarvish Lords, but that only like half-counts as a different weapon. Improvised weapons are weapons that were not considered weapons to begin with. Distant cackling from someone with tavern brawler. Ignored by most players since the damage output by these weapons is lower than others. Bracers of Returning or something similar, make a whole throwing ninja guild out of it or something. If a character uses a ranged weapon to make a melee attack, or throws a melee weapon that does not have the thrown property, it also deals 1d4 damage. The only way to do it in core is if you play an eldritch knight. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. Is there a colloquial word/expression for a push that helps you to start to do something? Returning Rune only works on Throwing weapons. @Rykara Weapons always list their damage that way, though. Though if you just wanted a ranged attack, you can hold the Hammer in one hand and throw a Javelin with the other with your up to 30 strength. There is no reason to assume all thrown weapon are completely identical in all situations, on the other hand there is no written rule that forbids you from doing this. Choose the Eldritch Knight martial archetype. For instance, Deflect Missiles monk feature lets you catch a piece of ammunition and throw it back: If you catch a missile in this way, you can spend 1 ki point to make a ranged attack with the weapon or piece of ammunition you just caught. Can an overly clever Wizard work around the AL restrictions on True Polymorph? What happens to a thrown weapon after it hits or misses? Since throwing weapons are a rare chance to add STR to a ranged attack roll they can be useful, but most warriors are reluctant to throw their only weapon away or to figure out how to get through doors while carrying 50 spears. Weapon when thrown, at the end of the round it appears in your hand. Since throwing a weapon you are proficient with is making an Attack roll with that weapon, you may add your proficiency bonus to the Attack roll. They appear as thin dagger in an unidentified state Desirability For players attempting to train their skill with thrown daggers, these are very useful. Back to Main Page 5e Homebrew Rules, Chain Wind Staff (Shinobi World Supplement), https://www.dandwiki.com/w/index.php?title=Returning_(5e_Variant_Rule)&oldid=1494488. +1 on the HP and other considerations that you gave, but I'm gonna go with @enkryptor 's answer since his mentioned the "hitting cover" optional rule, which would mean that, yes, a projectile. List of Simple Weapons in 5e: Club Dagger Greatclub Handaxe Javelin Light Hammer Mace Quarterstaff Sickle Spear Crossbow, Light Dart Shortbow Sling Martial Weapons Martial weapons in 5e require more specialized training to use appropriately and effectively. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. For what its worth, as DM I absolutely would allow proficiency here. For example, a table leg is akin to a club. Or one that, despite striking true is pulled out by the target who locks eyes and smiles as he licks his own blood from the blade. If you find yourself in that situation, you deserve to at least have a reasonable chance of hitting with it. You may use an action to teleport to an unoccupied space within 5ft of a creature you can see and make a melee weapon attack with advantage against the creature. Item: A simple or martial weapon with the thrown property. Throw a dagger. Does the bonus damage from the Dueling fighting style apply when attacking with a shield as an improvised weapon, using the Tavern Brawler feat? Throwing away your weapon is a particularly terrible ideayou would only consider doing so if you were really desperate. Especially for characters who dont have a lot of hit If a character [] throws a melee weapon that does not have the thrown property, it also deals 1d4 damage. Can a VGA monitor be connected to parallel port? A glass bottle will probably be shattered. Or a grappled PC stretching to reach the axe the threw earlier. This is a good thorough answer but it seems to me that it could be a little more concise. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. We arent discussing a regular property of the weaponby definition we are discussing a property the weapon doesnt regularly have, since we are talking about the thrown property of a weapon that doesnt have itso the fact that a weapon doesnt have its regular properties is irrelevant. Make your attack as using an Improvised Weapon, dealing 1d4 damage and using the default thrown option of 20/60 range, and only adding proficiency if provided by another feature (as from Kensei or Tavern Brawler), First, I assume the DM rules that some weapon you are proficient in is similar to a weapon your character is proficient with. I have a hard time imagining how anyone could argue that this is not the case, since to do so would require claiming that the weapon is not an object similar to itself. Does the Thrown Weapon Fighting Style apply to ranged, improvised attacks? A miss on an agile opponent is more likely because of a clear miss while one on a heavily armoured opponent might make contact but not penetrate. An object that bears no resemblance to a weapon deals 1d4 damage (the Weapon (Longsword), Rare (Requires Attunement) Initially appearing as only a longsword hilt, using a Bonus Action can have a blade of pure light protrude from the Sun Blade. To do it in core is if you were really desperate ; user contributions under. Kind, returning thrown weapons 5e anyone pick it up and use it again weapon after it hits or misses damage. Thrown and then teleported back to the creature that threw it terrible ideayou would only consider doing so you... 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